Actor model implementation
In computer science, Actor model implementation concerns implementation issues for the Actor model.
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Cosmic Cube
The Cosmic Cube was developed by Chuck Seitz et. al. at Caltech providing architectural support for Actor systems. A significant difference between the Cosmic Cube and most other parallel processors is that this multiple instruction multiple-data machine uses message passing instead of shared variables for communication between concurrent processes. This computational model is reflected in the hardware structure and operating system, and is also the explicit message passing communication seen by the programmer. According to Seitz [1985]:
- It was a premise of the Cosmic Cube experiment that the internode communication should scale well to very large numbers of nodes. A direct network like the hypercube satisfies this requirement, with respect to both the aggregate bandwidth achieved across the many concurrent communication channels and the feasibility of the implementation. The hypercube is actually a distributed variant of an indirect logarithmic switching network like the Omega or banyan networks: the kind that might be used in shared-storage organizations. With the hypercube, however, communication paths traverse different numbers of channels and so exhibit different latencies. It is possible, therefore, to take advantage of communication locality in placing processes in nodes.
J Machine
The J Machine was developed by Bill Dally et. al. at MIT providing architectural support suitable for Actors. This included the following:
- Asynchronous messaging
- A uniform space of Actor addresses to which messages could be sent concurrently regardless of whether the recipient Actor was local or nonlocal
- A form of Actor pipelining (see Actor model)
Concurrent Smallltalk (which can be modeled using Actors) was developed to program the J Machine.
See also
Reference
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- Peter Bishop Very Large Address Space Modularly Extensible Computer Systems MIT EECS Doctoral Dissertation. June 1977.
- Henry Baker. Actor Systems for Real-Time Computation MIT EECS Doctoral Dissertation. January 1978.
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- Ken Kahn. A Computational Theory of Animation MIT EECS Doctoral Dissertation. August 1979.
- Carl Hewitt, Beppe Attardi, and Henry Lieberman. Delegation in Message Passing Proceedings of First International Conference on Distributed Systems Huntsville, AL. October 1979.
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- Don Box, David Ehnebuske, Gopal Kakivaya, Andrew Layman, Noah Mendelsohn, Henrik Nielsen, Satish Thatte, Dave Winer. Simple Object Access Protocol (SOAP) 1.1 W3C Note. May 2000.