List of Final Fantasy IV locations

Final Fantasy locations

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The Square Co., Ltd.'s RPG Final Fantasy IV consists of a world with three main locales in which the story takes place.

Contents

Overworld

Baron Castle

Baron Castle is the stronghold of the most powerful kingdom in the world, ruled by King Baron. Its fleet of airships, the "Red Wings" is virtually unparalled. The residents include the chancellor Baigen, the dark knight Cecil Harvey, the dragoon Kain Highwind, Cid Pollendina and his team of engineers, the white mage Rosa Farrell, many soldiers, and scholars of magic. The castle itself contains many secret passages. The entire kingdom of Baron is taken over by Golbez's influence.


Baron

Baron is the town that surrounds Baron Castle. It is a somewhat large town with many homes and shops, and is policed by soldiers. It also contains a magic transport to the town of Mysidia called the "Serpent Path," which is blocked from the other side at the beginning of the story. It is reopened after Cecil's trek to Mt. Ordeals.


Mist Cave

The Mist Cave is a cave northwest of Baron that serves as a passage through the mountains that separate Baron and the Village of Mist. It is named after the thick clouds of mist that cover it. A summon beast known as the Mist Dragon guards the northern entrance.


Village of Mist

The Village of Mist is a very small parish just outside the Mist Cave. Its citizens are said to have the ability to summon monsters to fight at their disposal. This also the home of Rydia and her mother. The town is ravished by fire when Cecil opens a parcel from King Baron containing Bomb monsters. When Rydia's mother dies as a result of Cecil and Kain killing the Mist Dragon, Rydia's latent powers cause an earthquake, blocking the town from the eastern desert.


Kaipo

Kaipo is an oasis town by a lake in the desert of the main continent. Cecil takes Rydia here to recover, where he protects her from Baron soldiers that arrive late in the night to arrest the dark knight. It is also where a fevered Rosa, having fallen ill while following Cecil from Baron, is confined to bed.


Water Cavern

The Water Cavern is a set of pathways between the Kaipo and Damcyan deserts. The grotto floor is covered in a deep layer of water, which empties into a large waterfall on the north side. A huge octopus (Octamamm) lurks at the exit. This is location that Cecil and Rydia first meet Tellah.


Damcyan

Damcyan is a kingdom found north of the Water Cavern. It is ruled by Prince Edward Chris von Muir and is the keeper of the Fire Crystal. The castle is bombed by the Red Wings and the crystal is stolen just before Cecil's party reaches it.


Antlion's Nest

The Antlion's Nest is a very large series of caves, located just east of Damcyan. It cannot be reached on foot because mountains connected to the Water Cavern reach to the sea. A monster known as the Antlion resides in its bowels, protecting a medicinal stone called Sand Ruby.


Mount Hobs

Mount Hobs is high-elevation mountain range that stretches east from Damcyan to the continent of Fabul. The western entrance is blocked by ice. Cecil's party discovers the monk Yang Fang Leiden at the peak of the mountain.


Fabul

Fabul is a castle town that lies eastmost on the world map. It is a kingdom composed of warriors trained in martial arts, including Yang. It's northern face contains a boating dock. Fabul holds the Air Crystal as well, which is taken by Golbez and Kain when the castle is attacked.


Mythril Town

Mythril Town (also known as Silvera) is a village located on a chain of islands midway between Fabul and Mount Ordeals. The inhabitants are not human, but midgets, frogs, and pigs. One particular midget in the village collects tails and rare Adamant ore.


Mysidia

Mysidia is a seaside village placed on a peninsula far west of Mount Ordeals. The townspeople consist of magic users, black mages and white mages. The town covets the Water Crystal and is led by an elder. The opening events of Final Fantasy IV show Mysidia being assaulted by the Red Wings, Cecil reluctantly stealing the crystal, and many citizens being arrested. The Lunarian spaceship, the Lunar Whale, sleeps in the ocean just off its shore. Tellah, Palom, and Porom all come from Mysidia, and it is a site of prayer for Cecil's party near the end of their journey.


Mount Ordeals

Mount Ordeals is a landlocked mountain settled between a circular forest in the overworld's southeast corner. The entrance, much like Hobs, is blocked by a wall of fire. At the peak lies a shrine, presumably left by the Lunarian Klu Ya many years before Baron's war over the crystals. It is here that Cecil defeats his dark side and becomes a paladin.


Troia Castle

Troia Castle (or Toroia Castle) is the center for one of the world's five largest kingdoms. It is beset in a thick forest near a waterfall to the far northwest of the Baron continent. The castle is surrounded by ponds brimming with frogs, and is governed by eight female clerics. It also holds the Earth Crystal, which was stolen by the Dark Elf of the Magnet Cave during the early events of the story. When Cecil and company arrive, they find Edward, who had washed up after sailing from Fabul.


Troia

Troia is a town in similar size and respect to Baron, containing homes and shops. It also has a dancer showhall and a secret underground chocobo ranch.


Magnet Cave

The Magnet Cave is on an island northeast of Troia, which is not accessible by airship or hovercraft because of its forest and lack of shallow waters on the south face. The cave contains a strong magnetic field that prevents the use of metallic equipment. The Dark Elf that calls it home stays in its central crystal room.


Tower of Zot

The Tower of Zot is a large, technologically advanced building suspended in the skies of the Overworld. It is controlled by Golbez and guarded by the Magus Sisters. After Tellah's death and the retrieval of Rosa and Kain, the tower crumbles.


Agart

Agart is a small township located on an isle west of Mysidia. The town itself is unremarkable aside from a dried-up waterwell near the mountains on the island's north side. Using the Magma item Kain possesses, Cecil's party causes an eruption, opening up a large hole to the Underworld.


Tower of Babil

The Tower of Babil is an incredibly high edifice, extending from the depths of the northern underworld to the southeastern section of the Overworld. It is put into action by Golbez after obtaining the four Light Crystals. The possession of all eight crystals leads to the tower's activitation of the Giant of Babil. Cecil's party penetrates it in two places, one near at its base in the Underworld, the other through the Elban Cave of the Overworld.


Eblan

Eblan (also known as Eblana) is a monarchy ruled by King and Queen Geraldine. The military is composed of men trained in ninja arts, including Prince Edward "Edge" Geraldine. The entire castle is wiped out by the Fire Fiend Rubicante, with the king and queen kidnapped and taken to the Tower of Babil. As the lone survivor, Edge sets out to the tower to rescue his parents.


Eblan Cave

The Eblan Cave is a short underground passage west of Elban. It is open to shallow ocean waters, making it only accessible by hovercraft. The cave leads directly into the Tower of Babil.


Giant of Babil

The Giant of Babil is a massive, Lunarian weapon stationed in the Tower of Babil. It's core contains a CPU capable of self defense and its mechanics allow the giant to walk, its sole purpose to erradicate life on the planet. Cecil and the others enter and destroy the Giant from the inside out.


Underworld

Dwarven Castle

The Dwarven Castle can be found on the central bend of the Underworld's bedrock. It is ruled by a King Giott alongside his daughter Luca. It's military is made up of powerful land tanks manned by dwarves. It houses at least one Dark Crystal. Cecil's group crashlands the Enterprise airship here shortly after decending the Underworld entrance at Agart.


Dwarven Base

The Dwarven Base is a tunnel to the west of the Dwarven Castle. It a rendezvous point for the kingdom's tanks when attacking the Tower of Babil.


Tomra

Tomra is a small Dwarven village slightly southwest of the Dwarven Castle and just outside the Sealed Cave.


Kokkol's Smithy

Kokkol's Smithy is a single-occupant cave in the southeast corner of the underworld. The master blacksmith that resides here, Kokkol, can forge equipment including the Excalibur and Adamant Armor using Adamant ore.


Sealed Cave

The Sealed Cave is located on the southwest side of the Underworld near Tomra. It holds a Dark Crystal and can only be entered using a special Necklace owned by Luca of the Dwarven Castle. The cave is filled with Trap Door monsters and has an Evil Wall guarding the crystal.


Land of Summoned Monsters

The Land of Summoned Monsters is a village found through a pathway on a small islet coming off of the Sealed Cave. The entrance is riddled with monsters and protected by a trap floor. In order to reach the village, Cecil's party has to use the Float spell. The Land is inhabited only by peaceful monsters and is ruled by the summon monsters Leviathan and Asura as king and queen. After Leviathan swallows her, this is where Rydia ends up living, learning, and aging before rejoining her friends.


Sylvan Cave

The Sylvan Cave is located in the northwest corner of the underworld. The pathway has a trap floor like that of the Land of Summoned Monsters. The heart of the cave is a single room full of faerie-like Sylphs. Yang, who supposedly sacrifies his life in the Tower of Babil, is found unconsious in bed here afterwards.


Red Moon

Lunar Paths

The four Lunar Paths connect the outer surface of the moon to the Crystal Palace on its northwest face.

Namingway's Home

Namingway's Home is a small cave found north of the Crystal Palace. Its only residents are several Namingways, only one of which sells items.

Bahamut's Cave

Bahamut's Cave is plotted further northwest of the Lunar Paths. It is only a short trek to the basement floor, where two small children and Bahamut, the King of Monsters, can be found.

Crystal Palace

The Crystal Palace is a castle-sized monument with crystal pillars and a direct gate to the Moon's Core, surrounded by the Lunar Paths. Its main room is fashioned with the planet's eight crystals.

Moon's Core

The Moon's Core is an elaborate, decending series of hallways and clear platforms that lead to Zemus and the actual core. The halls appear to be made of solid moonrock while the platforms are crystal-like and transparent. It is at the edge of this site that the final battle with Zeromus takes place. Afterwards, Golbez and FuSoYa retreat into the true core to sleep eternally.